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California Poppies
 
Calyxa's Miracle Tree Library
  
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This tutorial requires that you already understand the information
presented in the Miracle Tree Tutorial.
 
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I really didn't quite get what I wanted here, but since the
poppies are meant to be small and hidden away in some other
foliage, I didn't worry about it too much
 
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There are two sets of lattice pairs for the foliage, and then
a terrain for each flower.
 
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The flowers themselves started with the pansy picture, I used
photoshop to make the petals orange and to cut and paste the
petals around to turn it into something that looks less like
a pansy and more like a poppy.  (See my 
Floating Pansies image to see
what the flowers originally looked like.)
 
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To get only the portions of the flower picture that comprise
the flower, you have to use a mask.  This is a standard picture
texture thing, so it should already be familiar.  If not, see
pages 113-115 in the Bryce3D manual.
The actual material used on the flower-shaped terrains has more
than just the picture component. Also, to get the flowers looking
this intense, I had to boost the ambience quite a bit.
  
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Whups!  Almost forgot -- here's the flower-shaped terrain itself.
You'll need to use the 'clipping' bracket in the terrain editor
to cut off the lowest square edges.
I was too lazy to make a new flower terrain based on the shape
of my orange petaled flower, this is the same terrain I used
for the plain pansies. I figured since the poppies were going
to be so small, it really didn't matter.
  
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These aren't meant to be viewed this closely. Remember, the
name of the game is 'fool the eye'.
See these flowers used in my
Fool's Gold image.
  
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