New! 
   
   Numeric rainbow and sun positioning
   changed a great deal in version 4 of Bryce.
   Use this tutorial only for Bryce 4. Bryce 3 
   users should refer to
   
   Peter Sharpe's
   Rainbows by Numbers.
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   Get the most out of Bryce 4's
   
   fractal terrains, including how to use the
   tiling feature and how to work around the gap 
   problem.
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   Build a
   
   complex arch, where more than one material is
   applied to the same lattice arch object using ABC
   mode in the material lab.
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   A tutorial on
   using
   pictures in materials, in answer
   to an oft-asked question.
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   The 
   Miracle Tree technique
   uses a pair of intersecting symmetrical
   lattice objects to make tree-like shapes.
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   The
   new tree tutorial
   involves symmetrical lattice objects, ABC mode in the
   material lab and the Deep Texture Editor. There is
   a sample branch to download for study.
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   Dragon Eyes and Alpha
   Channels is about how to use alpha channel transparency
   to create a glowing eye effect.
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   The
   Secret Texture Library
   is a quick tour of the Material Lab pointing out some features
   you may not have found yet. It also explains how to access the
   Texture Library and how it can be used to help you compose new 
   materials.
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   The ABCs of 
   Naturalistic Marbles discusses ABC mode in the material
   lab, specifically geared towards creating marbled stone 
   materials.
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   The first of two parts on roads, the
   Flat Roads tutorial
   covers the creation of roads which parallel a given
   elevation along your Bryce terrains.
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   The second of two parts on roads, the
   Swooping Roads tutorial
   covers the creation of roads which can go over hills and
   through the valleys of your Bryce terrains.
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   Clipart and Bryce talks about
   using clipart as a source for creating Bryce objects with
   symmetrical lattices.
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